Long ago, in a far away land, I launched a game… Bridge. Bridge was the earliest game I ever worked on and it was developed for a course I was studying. People enjoyed Bridge, but it didn’t sell very well (I knew little about marketing) and I was never happy with the final result of the game. I launched it much sooner than I would have liked, because the end of my study course required launching a product. Since then it has sat as one of those things I plan to get around to one day and finish, which has never happened… until now.
People keep asking me to re-launch Bridge, and it has gathered a bit of a following on Facebook. I’m going to redesign it and re-launch it in the near future. The idea of the game is to stop monsters from crossing the Bridge with various weapons at your disposal. Above is an early concept of the new redesign.
Follow Bridge on Facebook if you would like to keep up to date with the game, or follow this blog.