Puzzle Realms is the new block pushing puzzle game I’m working on for mobile. It’s about exploring what makes a good block pushing puzzle, with puzzles that look simple in design actually being quite hard.
I’m planning to have a bit of non-linear structure to the puzzles, with some form of over-world map. There will be a main path of puzzles to complete as well as optional off-shoot puzzle paths for those desiring more of a challenge.
It will be made in Unity. I’m really looking forward to Unity adding a Tilemap editor in the recent versions. This will hopefully make my life so much easier! So far everything I have experienced in Unity is that it makes life easier – except for post-processing and lighting in large 3D games, which thankfully this game doesn’t have to worry about!
The planned release platform at this stage is Steam and PC but I will be looking at releasing on other PC platforms too. Beyond that, we’ll see.
Look forward to more news coming soon!