So you've made a game - now what do you do with it? Do you sell it on Steam? Or do you attempt the mobile market, hoping to stand out against millions of other games? Or perhaps there's another way? In steps Itch.io, a viable alternative (although I did not end up using it for Puzzledorf,... Continue Reading →
Adobe Creative Cloud Keeps Signing Me Out
This was an issue I ran in to occasionally while developing my game Puzzledorf. Every time I tried to sign in to Adobe Creative Cloud Desktop App, it signed me back out. I didn't find a solution with a quick Google search, so I got online with the tech support and they were extremely helpful.... Continue Reading →