Steam Achievements – Round 2 – Added

New Steam Achievements have just been added to Puzzledorf! Previously the achievements would be completed by any player who completed the game. These new achievements are different. They are harder to get and score based, giving determined players something more to aim for. Here is a list of the new achievements:...

The Visual Design of Puzzledorf: Reflections

This article discusses the visual design of Puzzledorf, looking at the visual style but also how the graphics tie in to game design to enhance the users experience, including subjects such as how the visuals are used to communicate ideas with and engage the player and help teach through design.

Puzzle Design in Puzzledorf: Reflections

This article covers the guidelines for puzzle design that I used in Puzzledorf and my answer to the question, "What makes a good puzzle?" It's not intended to be the only answer, but instead is a guide through my journey about what worked for me.

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