Puzzledorf Nearing Completion

Puzzledorf is nearly done. A lot has happened this year. I completed a Graduate Diploma in Business Management at AIE (The Academy of Interactive Entertainment), which specialised in developing a video game business. The school are specialists in video game and film education – previously that’s where I learned programming. I then began the AIE…

Christmas 2018 & Puzzledorf Update

This year has been one heck of a year. In fact the last three years. I’ve disappeared into the world of study, doing study in programming and then post-graduate studies in business. Now that time is about to end. This means I will have the time to be a lot more active on this blog.…

Puzzledorf – Coming for Steam

I’ve given hints of a new puzzle gaming coming. Now it’s time to announce that game in full. Puzzledorf. Puzzledorf has been in development for a couple of months now. I’m hoping it will be ready for release in 2019. As I am a solo developer and caught between work and post-grad study in business,…

Proto-type 3D Graphics Engine C++

As part of my games programming course that I am studying, we developed a proto-type 3D graphics engine in C++ using OpenGL. The excercise involved setting up all of the 3D rendering manually so that obj models and fbx models could be loaded in, setting up shaders, programming lighting with mathematical equations, experimenting with GUI…

New Christmas mini Puzzle Game

Christmas is just around the corner! With only a few days left, I got excited and decided I to make a quick Christmas themed puzzle game. I made it in roughly 3 days to finish it before Christmas, so really it’s a mini-game. I hope you enjoy it. Have a very Merry Christmas! Play it here.

Block Puller

I’ve just put out a new Puzzle Script game called Block Puller. The aim of the game is to pull the orange blocks on the the orange cross. Other elements such as grey blocks and uniquely shaped stages will make this task more difficult as you progress. You can play it on Newgrounds here.