3 Keys to Play Test Your Game

Play-testing is fundamental to Game Design. The aim is to observe people playing your game to so that you can identify areas of weakness in your design and methodically improve it. There are 3 keys I’ve found to help you play-test your games. The 3 Keys Observe Test Measure This is similar to how you would conduct…

Game Design Lessons From The Nodus

I recently released my sliding puzzle game, The Nodus, for Android. This article reveals the game design lessons I learned, decisions I made, and why I made them, through the design process. Many of these are small lessons, but together they make The Nodus work. Fade-ins and Fade-outs I wanted every screen to have a…

Sell your Indie Games for free

THE STU REVIEW – So you’ve made a game – now what do you do with it? Do you sell it on Steam, hoping that it gets greenlit? Or do you attempt the mobile market, hoping to stand out against millions of other games? Or perhaps there’s another way? In steps Itch.io. Itch.io is free for developers…

Adobe Flash Builder Keeps Closing

I had an issue where every time I opened Adobe Flash Builder, it kept closing and telling me to look at some log file. With a bit of googling, I found a very useful answer which I’ll repost here for you. Solution Apparently the eclipse workspace gets corrupted. Here’s a solution that works: Close Flash Builder, and…

gifCam – Record Animated Images for the Web

THE STU REVIEW – You know those flashy animated images you see on other peoples websites? Have you ever wondered how you could make your own? Well now you can, with gifCam. gifCam is how I record my gif’s, as above. It’s a recorder that sits over your desktops, and it will record whatever is…

How to Automatically Back Up your Files Locally

Blue Screen of death. A computer crashes without saving and you lose all your work. Those are scary thoughts for many of us. Thankfully, now with GoodSync, you don’t have to fear such things. You can set GoodSync to automatically back up all of your hard work to a local save device, such as USB…

How to Optimise your Fusion Game

Through making a number of games I learned a lot of techniques to make my projects run faster in Fusion. This guide will share what I know. NOTE: You do not have to do all of these things in each project in Fusion. These are simply ways that you can make a game run faster if…

Audacity – Free Sound Editor

THE STU REVIEW  –  Sound. The doorway to music. We rely on our sense of sound so much that we could easily to forget how important it is. And when it comes to creating games, every body needs sound effects. Introducing Audacity – the free audio editor. There’s this idea that if something’s free, it’s…