Proto-type 3D Graphics Engine C++

As part of my games programming course that I am studying, we developed a proto-type 3D graphics engine in C++ using OpenGL. The excercise involved setting up all of the 3D rendering manually so that obj models and fbx models could be loaded in, setting up shaders, programming lighting with mathematical equations, experimenting with GUI…

How to do Gravity in Puzzle Script

Typically PuzzleScript is used to make top down games, but you can in fact emulate some of the elements of side-scrollers, albeit with the limited rules of puzzle script, in that it is still turn based. This tutorial will cover how to make gravity. Sample Project Open the sample project. I’ve given a basic level…

New Programming Tutorials Coming

I will be adding new programming tutorials and articles in C++ and C#, as well as continuing with PuzzleScript and the usual sorts of posts. I plan to write articles on specific topics such as for each loops, like my recent article, or how to iterate through unordered maps in C++.  Later I will add full length tutorials…