This guide contains information and tutorials for Android Mobile development. I have since moved on to Unity where I developed my game Puzzledorf, but this guide should still be relevant. If there's anything you think should be added, or if you have a link to a better example than the one provided, please comment below. Fusion... Continue Reading →
Change All Instances of a Colour – Photoshop
If there’s a colour you want to change in multiple places in your image, this tutorial will teach you how you can do that in Photoshop with ease. There are 2 possible ways. This tutorial is aimed at Pixel Art.
How To Resize Pixel Art in Photoshop
This tutorial teaches you how to resize Pixel Art in Photoshop. It shows you how to increase and decrease the image while keeping crisp quality.
Sell your Indie Games on Itch.io
So you've made a game - now what do you do with it? Do you sell it on Steam? Or do you attempt the mobile market, hoping to stand out against millions of other games? Or perhaps there's another way? In steps Itch.io, a viable alternative (although I did not end up using it for Puzzledorf,... Continue Reading →
gifCam – GIF Recorder
Ever wanted to know how you can make a GIF for your game's website? gifCam is one viable solution, though I prefer ScreenToGif. Below is a GIF I recorded from my game Puzzledorf. gifCam is one way I record my gif's, as above. It's a recorder that sits over your desktop, and it will record... Continue Reading →
How to Optimise your Fusion Game
Through making a number of games I learned a lot of techniques to make my projects run faster in Fusion. This guide will share what I know. I have since moved on to Unity where I developed Puzzledorf, but this guide should still remain relevant, at least for Fusion 2.5. NOTE: You do not have to... Continue Reading →
Adobe Creative Cloud Keeps Signing Me Out
This was an issue I ran in to occasionally while developing my game Puzzledorf. Every time I tried to sign in to Adobe Creative Cloud Desktop App, it signed me back out. I didn't find a solution with a quick Google search, so I got online with the tech support and they were extremely helpful.... Continue Reading →
Should I use Audacity?
Sound. The doorway to music. We rely on our sense of sound so much that we could easily to forget how important it is. And when it comes to creating games, every body needs sound effects. Introducing Audacity - the free audio editor. There's this idea that if something's free, it's probably not worth getting.... Continue Reading →
Puzzle Script Review – Make Puzzle Games Easy!
Puzzles. Games that make you think. They've existed for thousands of years, and now anyone can make one with Puzzle Script. It's a free, simple game creation tool designed specifically for html5 block-pushing puzzle games similar to my game Puzzledorf - although by mucking around in it's basic scripting system, it's easy to make many other... Continue Reading →
Fusion 2.5 Review – No Programming Required
There are a lot of game making tools out there that claim to require no programming or make your life easier. Of all of the 'no programming' game creation tools, I would say Fusion 2.5 is the best. There are a lot of very good features about Fusion if you want to create small games,... Continue Reading →
