How To Get All Of An Object’s Children – Unity C#

If you’ve ever wanted to get all of the children attached to a Unity GameObject and turn them into an array, there is a simple way to do it. This tutorial shows you how to do it in simple C# code.


Creating Checkpoints in Puzzle Script

So you have this idea for a great Puzzle Script game, but it involves checkpoints. You want the player to be able to reset to the checkpoint if they press reset or if they die. How do you do that? This tutorial will cover it, and it’s very simple.

Adobe Flash Builder Keeps Closing

I had an issue where every time I opened Adobe Flash Builder, it kept closing and telling me to look at some log file. With a bit of googling, I found a very useful answer which I’ll repost here for you. Solution Apparently the eclipse workspace gets corrupted. Here’s a solution that works: Close Flash Builder, and…

How to Optimise your Fusion Game

My early projects ran very slow on mobile. I used these techniques in my game The Nodus to speed things up, getting a smooth 60fps. I’m going to teach you Fusion developers how to do the same. NOTE: You do not have to do all of these things in each project in Fusion. These are simply ways that you…