How to Optimise your Fusion Game

Through making a number of games I learned a lot of techniques to make my projects run faster in Fusion. This guide will share what I know. I have since moved on to Unity where I developed Puzzledorf, but this guide should still remain relevant, at least for Fusion 2.5. Puzzledorf NOTE: You do not have... Continue Reading →

Puzzle Script Review – Make Puzzle Games Easy!

Puzzles. Games that make you think. They've existed for thousands of years, and now anyone can make one with Puzzle Script. It's a free, simple game creation tool designed specifically for html5 block-pushing puzzle games (think Sokoban) similar to my game Puzzledorf - although by mucking around in it's basic scripting system, it's easy to make... Continue Reading →

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