I’ve been tracking pre-orders of the Switch 2 across the globe, and there are entire countries sold out. I also have a different theory about who's buying them. Let's take a look.
Where Nintendo Switch 2 Pre-orders are Available (Global)
The Nintendo Switch 2 has seen a lot of buzz. I decided to track where the Nintendo Switch 2 pre-orders are selling out and related news.
How To Add Videos to a Steam Community
Occasionally I get people asking me how to add videos to a Steam Community, like the community for Puzzledorf . Here, I show you how.
Get Random Object with Probability – C# Script
Here is a free script that demonstrates how to get a random object based on probability. I've put comments in the code to explain how the probabilities work.
How To Set Up A C# Console App in Visual Studio – Learn Code #1
Here are brief instructions on how to set up a C# Console App if you've never done that before, and also a simple overview of what the default code means and how to get started coding with it.
How to paint random tiles with weighted probability – Unity Tilemap | 2D Extras
I have written a custom brush script that will allow you to paint random tiles based on a probability. Here is the free code script for it.
How To Install the 2D Extras GitHUB package for Tilemaps – Unity
If you want to use the default Unity Tile Maps, but want extras like Prefab Brush, Animated Brush, Random Brush, and more, this tells you how to download the GitHUB package and install it into your project.
How To Find Which Game Controller Is Connected – Rewired, Unity
This article teaches you how to identify which controller is plugged in so you can do different things based on that. It uses the Rewired asset.
How To Work Out The Size of Sprites & Game World
When you are making a new pixel art game, how do you work out what size to make your sprites? How many pixels should you display on the screen at one time? It's something I review every time I start a new game. With Puzzledorf, for example (seen below), I needed to consider: The sizes... Continue Reading →
How To Use 2D Sprites With a Particle Emitter – Unity
This article teaches you how to use Sprites or other custom 2D images with the particle emitter in Unity. You can now watch it on Youtube, or read the article below the video. https://www.youtube.com/watch?v=--cgiCQezDM I used this technique to create particle animations in my game, Puzzledorf. Whenever you do something right in the puzzle, particles... Continue Reading →
