I thought I would make a list of the software and tools used in the creation of Puzzledorf, and it's marketing tools, for those interested.
Retro Game Colour Palettes And Tools
This post contains a bunch of colour palettes you can use in your games and pixel art projects, as well as some resources for helping you to automatically generate or manually create your own palettes, as well as some other resources. Updated periodically as I discover more stuff.
gifCam – GIF Recorder
Ever wanted to know how you can make a GIF for your game's website? gifCam is one viable solution, though I prefer ScreenToGif. Below is a GIF I recorded from my game Puzzledorf with Screen To GIF. Puzzledorf Now below is the same scene recorded in GifCam. gifCam is one way I record my gif's,... Continue Reading →
Should I use Audacity?
Sound. The doorway to music. We rely on our sense of sound so much that we could easily to forget how important it is. And when it comes to creating games, every body needs sound effects. Introducing Audacity - the free audio editor. There's this idea that if something's free, it's probably not worth getting.... Continue Reading →
Puzzle Script Review – Make Puzzle Games Easy!
Puzzles. Games that make you think. They've existed for thousands of years, and now anyone can make one with Puzzle Script. It's a free, simple game creation tool designed specifically for html5 block-pushing puzzle games (think Sokoban) similar to my game Puzzledorf - although by mucking around in it's basic scripting system, it's easy to make... Continue Reading →
Fusion 2.5 Review – No Programming Required
There are a lot of game making tools out there that claim to require no programming or make your life easier. Of all of the 'no programming' game creation tools, I would say Fusion 2.5 is the best. There are a lot of very good features about Fusion if you want to create small games,... Continue Reading →
