I thought I would make a list of the software and tools used in the creation of Puzzledorf, and it's marketing tools, for those interested.
Get Random Object with Probability – C# Script
Here is a free script that demonstrates how to get a random object based on probability. I've put comments in the code to explain how the probabilities work.
How To Set Up A C# Console App in Visual Studio – Learn Code #1
Here are brief instructions on how to set up a C# Console App if you've never done that before, and also a simple overview of what the default code means and how to get started coding with it.
How To Install the 2D Extras GitHUB package for Tilemaps – Unity
If you want to use the default Unity Tile Maps, but want extras like Prefab Brush, Animated Brush, Random Brush, and more, this tells you how to download the GitHUB package and install it into your project.
Sell your Indie Games on Itch.io
So you've made a game - now what do you do with it? Do you sell it on Steam? Or do you attempt the mobile market, hoping to stand out against millions of other games? Or perhaps there's another way? In steps Itch.io, a viable alternative (although I did not end up using it for Puzzledorf,... Continue Reading →
gifCam – GIF Recorder
Ever wanted to know how you can make a GIF for your game's website? gifCam is one viable solution, though I prefer ScreenToGif. Below is a GIF I recorded from my game Puzzledorf with Screen To GIF. Puzzledorf Now below is the same scene recorded in GifCam. gifCam is one way I record my gif's,... Continue Reading →
How to Optimise your Fusion Game
Through making a number of games I learned a lot of techniques to make my projects run faster in Fusion. This guide will share what I know. I have since moved on to Unity where I developed Puzzledorf, but this guide should still remain relevant, at least for Fusion 2.5. Puzzledorf NOTE: You do not have... Continue Reading →
Should I use Audacity?
Sound. The doorway to music. We rely on our sense of sound so much that we could easily to forget how important it is. And when it comes to creating games, every body needs sound effects. Introducing Audacity - the free audio editor. There's this idea that if something's free, it's probably not worth getting.... Continue Reading →
Puzzle Script Review – Make Puzzle Games Easy!
Puzzles. Games that make you think. They've existed for thousands of years, and now anyone can make one with Puzzle Script. It's a free, simple game creation tool designed specifically for html5 block-pushing puzzle games (think Sokoban) similar to my game Puzzledorf - although by mucking around in it's basic scripting system, it's easy to make... Continue Reading →
Fusion 2.5 Review – No Programming Required
There are a lot of game making tools out there that claim to require no programming or make your life easier. Of all of the 'no programming' game creation tools, I would say Fusion 2.5 is the best. There are a lot of very good features about Fusion if you want to create small games,... Continue Reading →
